zig/lib/std / RingBuffer.zig

This ring buffer stores read and write indices while being able to utilise the full backing slice by incrementing the indices modulo twice the slice's length and reducing indices modulo the slice's length on slice access. This means that whether the ring buffer is full or empty can be distinguished by looking at the difference between the read and write indices without adding an extra boolean flag or having to reserve a slot in the buffer. This ring buffer has not been implemented with thread safety in mind, and therefore should not be assumed to be suitable for use cases involving separate reader and writer threads.

//! This ring buffer stores read and write indices while being able to utilise
//! the full backing slice by incrementing the indices modulo twice the slice's
//! length and reducing indices modulo the slice's length on slice access. This
//! means that whether the ring buffer is full or empty can be distinguished by
//! looking at the difference between the read and write indices without adding
//! an extra boolean flag or having to reserve a slot in the buffer.
//!
//! This ring buffer has not been implemented with thread safety in mind, and
//! therefore should not be assumed to be suitable for use cases involving
//! separate reader and writer threads.

Error

Allocate a new RingBuffer; deinit() should be called to free the buffer.


const Allocator = @import("std").mem.Allocator;
const assert = @import("std").debug.assert;

init()

Free the data backing a RingBuffer; must be passed the same Allocator as init().


const RingBuffer = @This();

deinit()

Returns index modulo the length of the backing slice.


data: []u8,
read_index: usize,
write_index: usize,

mask()

Returns index modulo twice the length of the backing slice.


pub const Error = error{Full};

mask2()

Write byte into the ring buffer. Returns error.Full if the ring buffer is full.


/// Allocate a new `RingBuffer`; `deinit()` should be called to free the buffer.
pub fn init(allocator: Allocator, capacity: usize) Allocator.Error!RingBuffer {
    const bytes = try allocator.alloc(u8, capacity);
    return RingBuffer{
        .data = bytes,
        .write_index = 0,
        .read_index = 0,
    };
}

write()

Write byte into the ring buffer. If the ring buffer is full, the oldest byte is overwritten.


/// Free the data backing a `RingBuffer`; must be passed the same `Allocator` as
/// `init()`.
pub fn deinit(self: *RingBuffer, allocator: Allocator) void {
    allocator.free(self.data);
    self.* = undefined;
}

writeAssumeCapacity()

Write bytes into the ring buffer. Returns error.Full if the ring buffer does not have enough space, without writing any data.


/// Returns `index` modulo the length of the backing slice.
pub fn mask(self: RingBuffer, index: usize) usize {
    return index % self.data.len;
}

writeSlice()

Write bytes into the ring buffer. If there is not enough space, older bytes will be overwritten.


/// Returns `index` modulo twice the length of the backing slice.
pub fn mask2(self: RingBuffer, index: usize) usize {
    return index % (2 * self.data.len);
}

writeSliceAssumeCapacity()

Consume a byte from the ring buffer and return it. Returns null if the ring buffer is empty.


/// Write `byte` into the ring buffer. Returns `error.Full` if the ring
/// buffer is full.
pub fn write(self: *RingBuffer, byte: u8) Error!void {
    if (self.isFull()) return error.Full;
    self.writeAssumeCapacity(byte);
}

read()

Consume a byte from the ring buffer and return it; asserts that the buffer is not empty.


/// Write `byte` into the ring buffer. If the ring buffer is full, the
/// oldest byte is overwritten.
pub fn writeAssumeCapacity(self: *RingBuffer, byte: u8) void {
    self.data[self.mask(self.write_index)] = byte;
    self.write_index = self.mask2(self.write_index + 1);
}

readAssumeLength()

Returns true if the ring buffer is empty and false otherwise.


/// Write `bytes` into the ring buffer. Returns `error.Full` if the ring
/// buffer does not have enough space, without writing any data.
pub fn writeSlice(self: *RingBuffer, bytes: []const u8) Error!void {
    if (self.len() + bytes.len > self.data.len) return error.Full;
    self.writeSliceAssumeCapacity(bytes);
}

isEmpty()

Returns true if the ring buffer is full and false otherwise.


/// Write `bytes` into the ring buffer. If there is not enough space, older
/// bytes will be overwritten.
pub fn writeSliceAssumeCapacity(self: *RingBuffer, bytes: []const u8) void {
    for (bytes) |b| self.writeAssumeCapacity(b);
}

isFull()

Returns the length


/// Consume a byte from the ring buffer and return it. Returns `null` if the
/// ring buffer is empty.
pub fn read(self: *RingBuffer) ?u8 {
    if (self.isEmpty()) return null;
    return self.readAssumeLength();
}

len()

A Slice represents a region of a ring buffer. The region is split into two sections as the ring buffer data will not be contiguous if the desired region wraps to the start of the backing slice.


/// Consume a byte from the ring buffer and return it; asserts that the buffer
/// is not empty.
pub fn readAssumeLength(self: *RingBuffer) u8 {
    assert(!self.isEmpty());
    const byte = self.data[self.mask(self.read_index)];
    self.read_index = self.mask2(self.read_index + 1);
    return byte;
}

Slice

Returns a Slice for the region of the ring buffer starting at self.mask(start_unmasked) with the specified length.


/// Returns `true` if the ring buffer is empty and `false` otherwise.
pub fn isEmpty(self: RingBuffer) bool {
    return self.write_index == self.read_index;
}

sliceAt()

Returns a Slice for the last length bytes written to the ring buffer. Does not check that any bytes have been written into the region.


/// Returns `true` if the ring buffer is full and `false` otherwise.
pub fn isFull(self: RingBuffer) bool {
    return self.mask2(self.write_index + self.data.len) == self.read_index;
}

sliceLast()


/// Returns the length
pub fn len(self: RingBuffer) usize {
    const wrap_offset = 2 * self.data.len * @intFromBool(self.write_index < self.read_index);
    const adjusted_write_index = self.write_index + wrap_offset;
    return adjusted_write_index - self.read_index;
}

/// A `Slice` represents a region of a ring buffer. The region is split into two
/// sections as the ring buffer data will not be contiguous if the desired
/// region wraps to the start of the backing slice.
pub const Slice = struct {
    first: []u8,
    second: []u8,
};

/// Returns a `Slice` for the region of the ring buffer starting at
/// `self.mask(start_unmasked)` with the specified length.
pub fn sliceAt(self: RingBuffer, start_unmasked: usize, length: usize) Slice {
    assert(length <= self.data.len);
    const slice1_start = self.mask(start_unmasked);
    const slice1_end = @min(self.data.len, slice1_start + length);
    const slice1 = self.data[slice1_start..slice1_end];
    const slice2 = self.data[0 .. length - slice1.len];
    return Slice{
        .first = slice1,
        .second = slice2,
    };
}

/// Returns a `Slice` for the last `length` bytes written to the ring buffer.
/// Does not check that any bytes have been written into the region.
pub fn sliceLast(self: RingBuffer, length: usize) Slice {
    return self.sliceAt(self.write_index + self.data.len - length, length);
}