allocator()
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child_allocator: Allocator,
mutex: std.Thread.Mutex = .{},
pub fn allocator(self: *ThreadSafeAllocator) Allocator {
return .{
.ptr = self,
.vtable = &.{
.alloc = alloc,
.resize = resize,
.free = free,
},
};
}
fn alloc(ctx: *anyopaque, n: usize, log2_ptr_align: u8, ra: usize) ?[*]u8 {
const self: *ThreadSafeAllocator = @ptrCast(@alignCast(ctx));
self.mutex.lock();
defer self.mutex.unlock();
return self.child_allocator.rawAlloc(n, log2_ptr_align, ra);
}
fn resize(ctx: *anyopaque, buf: []u8, log2_buf_align: u8, new_len: usize, ret_addr: usize) bool {
const self: *ThreadSafeAllocator = @ptrCast(@alignCast(ctx));
self.mutex.lock();
defer self.mutex.unlock();
return self.child_allocator.rawResize(buf, log2_buf_align, new_len, ret_addr);
}
fn free(ctx: *anyopaque, buf: []u8, log2_buf_align: u8, ret_addr: usize) void {
const self: *ThreadSafeAllocator = @ptrCast(@alignCast(ctx));
self.mutex.lock();
defer self.mutex.unlock();
return self.child_allocator.rawFree(buf, log2_buf_align, ret_addr);
}
const std = @import("../std.zig");
const ThreadSafeAllocator = @This();
const Allocator = std.mem.Allocator;
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