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const std = @import("std"); const uefi = std.os.uefi; const Event = uefi.Event; const Guid = uefi.Guid; const Status = uefi.Status; const cc = uefi.cc; |
SimplePointerResets the pointer device hardware. |
/// Protocol for mice. pub const SimplePointer = struct { _reset: *const fn (*const SimplePointer, bool) callconv(cc) Status, _get_state: *const fn (*const SimplePointer, *State) callconv(cc) Status, wait_for_input: Event, mode: *Mode, |
reset()Retrieves the current state of a pointer device. |
/// Resets the pointer device hardware. pub fn reset(self: *const SimplePointer, verify: bool) Status { return self._reset(self, verify); } |
getState() |
/// Retrieves the current state of a pointer device. pub fn getState(self: *const SimplePointer, state: *State) Status { return self._get_state(self, state); } |
guid |
pub const guid align(8) = Guid{ .time_low = 0x31878c87, .time_mid = 0x0b75, .time_high_and_version = 0x11d5, .clock_seq_high_and_reserved = 0x9a, .clock_seq_low = 0x4f, .node = [_]u8{ 0x00, 0x90, 0x27, 0x3f, 0xc1, 0x4d }, }; |
Mode |
pub const Mode = struct { resolution_x: u64, resolution_y: u64, resolution_z: u64, left_button: bool, right_button: bool, }; |
State |
pub const State = struct { relative_movement_x: i32, relative_movement_y: i32, relative_movement_z: i32, left_button: bool, right_button: bool, }; }; |
Generated by zstd-live on 2025-08-13 02:35:14 UTC. |