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//! HTTP(S) Client implementation. //! //! Connections are opened in a thread-safe manner, but individual Requests are not. //! //! TLS support may be disabled via `std.options.http_disable_tls`. |
disable_tlsUsed for all client allocations. Must be thread-safe. |
const std = @import("../std.zig"); const builtin = @import("builtin"); const testing = std.testing; const http = std.http; const mem = std.mem; const net = std.net; const Uri = std.Uri; const Allocator = mem.Allocator; const assert = std.debug.assert; const use_vectors = builtin.zig_backend != .stage2_x86_64; |
ConnectionPoolWhen this is |
const Client = @This(); const proto = @import("protocol.zig"); |
CriteriaThe pool of connections that can be reused (and currently in use). |
pub const disable_tls = std.options.http_disable_tls; |
NodeIf populated, all http traffic travels through this third party. This field cannot be modified while the client has active connections. Pointer to externally-owned memory. |
/// Used for all client allocations. Must be thread-safe. |
release()If populated, all https traffic travels through this third party. This field cannot be modified while the client has active connections. Pointer to externally-owned memory. |
allocator: Allocator, |
acquireUnsafe()A set of linked lists of connections that can be reused. |
ca_bundle: if (disable_tls) void else std.crypto.Certificate.Bundle = if (disable_tls) {} else .{}, ca_bundle_mutex: std.Thread.Mutex = .{}, |
acquire()Open connections that are currently in use. |
/// When this is `true`, the next time this client performs an HTTPS request, /// it will first rescan the system for root certificates. next_https_rescan_certs: bool = true, |
release()Open connections that are not currently in use. |
/// The pool of connections that can be reused (and currently in use). connection_pool: ConnectionPool = .{}, |
addUsed()The criteria for a connection to be considered a match. |
/// If populated, all http traffic travels through this third party. /// This field cannot be modified while the client has active connections. /// Pointer to externally-owned memory. http_proxy: ?*Proxy = null, /// If populated, all https traffic travels through this third party. /// This field cannot be modified while the client has active connections. /// Pointer to externally-owned memory. https_proxy: ?*Proxy = null, |
resize()Finds and acquires a connection from the connection pool matching the criteria. This function is threadsafe. If no connection is found, null is returned. |
/// A set of linked lists of connections that can be reused. pub const ConnectionPool = struct { mutex: std.Thread.Mutex = .{}, /// Open connections that are currently in use. used: Queue = .{}, /// Open connections that are not currently in use. free: Queue = .{}, free_len: usize = 0, free_size: usize = 32, |
deinit()Acquires an existing connection from the connection pool. This function is not threadsafe. |
/// The criteria for a connection to be considered a match. pub const Criteria = struct { host: []const u8, port: u16, protocol: Connection.Protocol, }; |
ConnectionAcquires an existing connection from the connection pool. This function is threadsafe. |
const Queue = std.DoublyLinkedList(Connection); pub const Node = Queue.Node; |
buffer_sizeTries to release a connection back to the connection pool. This function is threadsafe. If the connection is marked as closing, it will be closed instead. The allocator must be the owner of all nodes in this pool. The allocator must be the owner of all resources associated with the connection. |
/// Finds and acquires a connection from the connection pool matching the criteria. This function is threadsafe. /// If no connection is found, null is returned. pub fn findConnection(pool: *ConnectionPool, criteria: Criteria) ?*Connection { pool.mutex.lock(); defer pool.mutex.unlock(); |
ProtocolAdds a newly created node to the pool of used connections. This function is threadsafe. |
var next = pool.free.last; while (next) |node| : (next = node.prev) { if (node.data.protocol != criteria.protocol) continue; if (node.data.port != criteria.port) continue; |
readvDirectTls()Resizes the connection pool. This function is threadsafe. If the new size is smaller than the current size, then idle connections will be closed until the pool is the new size. |
// Domain names are case-insensitive (RFC 5890, Section 2.3.2.4) if (!std.ascii.eqlIgnoreCase(node.data.host, criteria.host)) continue; |
readvDirect()Frees the connection pool and closes all connections within. This function is threadsafe. All future operations on the connection pool will deadlock. |
pool.acquireUnsafe(node); return &node.data; } |
fill()An interface to either a plain or TLS connection. |
return null; } |
peek()undefined unless protocol is tls. |
/// Acquires an existing connection from the connection pool. This function is not threadsafe. pub fn acquireUnsafe(pool: *ConnectionPool, node: *Node) void { pool.free.remove(node); pool.free_len -= 1; |
drop()The protocol that this connection is using. |
pool.used.append(node); } |
read()The host that this connection is connected to. |
/// Acquires an existing connection from the connection pool. This function is threadsafe. pub fn acquire(pool: *ConnectionPool, node: *Node) void { pool.mutex.lock(); defer pool.mutex.unlock(); |
ReadErrorThe port that this connection is connected to. |
return pool.acquireUnsafe(node); } |
ReaderWhether this connection is proxied and is not directly connected. |
/// Tries to release a connection back to the connection pool. This function is threadsafe. /// If the connection is marked as closing, it will be closed instead. /// /// The allocator must be the owner of all nodes in this pool. /// The allocator must be the owner of all resources associated with the connection. pub fn release(pool: *ConnectionPool, allocator: Allocator, connection: *Connection) void { pool.mutex.lock(); defer pool.mutex.unlock(); |
reader()Whether this connection is closing when we're done with it. |
const node: *Node = @fieldParentPtr("data", connection); |
writeAllDirectTls()Refills the read buffer with data from the connection. |
pool.used.remove(node); |
writeAllDirect()Returns the current slice of buffered data. |
if (node.data.closing or pool.free_size == 0) { node.data.close(allocator); return allocator.destroy(node); } |
write()Discards the given number of bytes from the read buffer. |
if (pool.free_len >= pool.free_size) { const popped = pool.free.popFirst() orelse unreachable; pool.free_len -= 1; |
allocWriteBuffer()Reads data from the connection into the given buffer. |
popped.data.close(allocator); allocator.destroy(popped); } |
flush()Writes the given buffer to the connection. |
if (node.data.proxied) { pool.free.prepend(node); // proxied connections go to the end of the queue, always try direct connections first } else { pool.free.append(node); } |
WriteErrorReturns a buffer to be filled with exactly len bytes to write to the connection. |
pool.free_len += 1; } |
WriterFlushes the write buffer to the connection. |
/// Adds a newly created node to the pool of used connections. This function is threadsafe. pub fn addUsed(pool: *ConnectionPool, node: *Node) void { pool.mutex.lock(); defer pool.mutex.unlock(); |
writer()Closes the connection. |
pool.used.append(node); } |
close()The mode of transport for requests. |
/// Resizes the connection pool. This function is threadsafe. /// /// If the new size is smaller than the current size, then idle connections will be closed until the pool is the new size. pub fn resize(pool: *ConnectionPool, allocator: Allocator, new_size: usize) void { pool.mutex.lock(); defer pool.mutex.unlock(); |
RequestTransferThe decompressor for response messages. |
const next = pool.free.first; _ = next; while (pool.free_len > new_size) { const popped = pool.free.popFirst() orelse unreachable; pool.free_len -= 1; |
CompressionA HTTP response originating from a server. |
popped.data.close(allocator); allocator.destroy(popped); } |
DeflateDecompressorPoints into the user-provided |
pool.free_size = new_size; } |
GzipDecompressorPoints into the user-provided |
/// Frees the connection pool and closes all connections within. This function is threadsafe. /// /// All future operations on the connection pool will deadlock. pub fn deinit(pool: *ConnectionPool, allocator: Allocator) void { pool.mutex.lock(); |
ResponsePoints into the user-provided |
var next = pool.free.first; while (next) |node| { defer allocator.destroy(node); next = node.next; |
ParseErrorIf present, the number of bytes in the response body. |
node.data.close(allocator); } |
parse()If present, the transfer encoding of the response body, otherwise none. |
next = pool.used.first; while (next) |node| { defer allocator.destroy(node); next = node.next; |
Test: parseIf present, the compression of the response body, otherwise identity (no compression). |
node.data.close(allocator); } |
Test: parseInt3Whether the response body should be skipped. Any data read from the response body will be discarded. |
pool.* = undefined; } |
SendErrorA HTTP request that has been sent. Order of operations: open -> send[ -> write -> finish] -> wait -> read |
}; |
Test: iterateHeadersThis is null when the connection is released. |
/// An interface to either a plain or TLS connection. pub const Connection = struct { stream: net.Stream, /// undefined unless protocol is tls. tls_client: if (!disable_tls) *std.crypto.tls.Client else void, |
RequestWhether the request should handle a 100-continue response before sending the request body. |
/// The protocol that this connection is using. protocol: Protocol, |
HeadersThe response associated with this request.
This field is undefined until |
/// The host that this connection is connected to. host: []u8, |
ValueStandard headers that have default, but overridable, behavior. |
/// The port that this connection is connected to. port: u16, |
RedirectBehaviorThese headers are kept including when following a redirect to a different domain. Externally-owned; must outlive the Request. |
/// Whether this connection is proxied and is not directly connected. proxied: bool = false, |
subtractOne()These headers are stripped when following a redirect to a different domain. Externally-owned; must outlive the Request. |
/// Whether this connection is closing when we're done with it. closing: bool = false, |
remaining()Any value other than |
read_start: BufferSize = 0, read_end: BufferSize = 0, write_end: BufferSize = 0, read_buf: [buffer_size]u8 = undefined, write_buf: [buffer_size]u8 = undefined, |
deinit()The next redirect will cause an error. |
pub const buffer_size = std.crypto.tls.max_ciphertext_record_len; const BufferSize = std.math.IntFittingRange(0, buffer_size); |
SendErrorRedirects are passed to the client to analyze the redirect response directly. |
pub const Protocol = enum { plain, tls }; |
send()Frees all resources associated with the request. |
pub fn readvDirectTls(conn: *Connection, buffers: []std.posix.iovec) ReadError!usize { return conn.tls_client.readv(conn.stream, buffers) catch |err| { // https://github.com/ziglang/zig/issues/2473 if (mem.startsWith(u8, @errorName(err), "TlsAlert")) return error.TlsAlert; |
WaitErrorSend the HTTP request headers to the server. |
switch (err) { error.TlsConnectionTruncated, error.TlsRecordOverflow, error.TlsDecodeError, error.TlsBadRecordMac, error.TlsBadLength, error.TlsIllegalParameter, error.TlsUnexpectedMessage => return error.TlsFailure, error.ConnectionTimedOut => return error.ConnectionTimedOut, error.ConnectionResetByPeer, error.BrokenPipe => return error.ConnectionResetByPeer, else => return error.UnexpectedReadFailure, } }; } |
wait()Returns true if the default behavior is required, otherwise handles writing (or not writing) the header. |
pub fn readvDirect(conn: *Connection, buffers: []std.posix.iovec) ReadError!usize { if (conn.protocol == .tls) { if (disable_tls) unreachable; |
ReadErrorWaits for a response from the server and parses any headers that are sent.
This function will block until the final response is received.
If handling redirects and the request has no payload, then this
function will automatically follow redirects. If a request payload is
present, then this function will error with
error.RedirectRequiresResend.
Must be called after |
return conn.readvDirectTls(buffers); } |
ReaderReads data from the response body. Must be called after |
return conn.stream.readv(buffers) catch |err| switch (err) { error.ConnectionTimedOut => return error.ConnectionTimedOut, error.ConnectionResetByPeer, error.BrokenPipe => return error.ConnectionResetByPeer, else => return error.UnexpectedReadFailure, }; } |
reader()Reads data from the response body. Must be called after |
/// Refills the read buffer with data from the connection. pub fn fill(conn: *Connection) ReadError!void { if (conn.read_end != conn.read_start) return; |
read()Write |
var iovecs = [1]std.posix.iovec{ .{ .base = &conn.read_buf, .len = conn.read_buf.len }, }; const nread = try conn.readvDirect(&iovecs); if (nread == 0) return error.EndOfStream; conn.read_start = 0; conn.read_end = @intCast(nread); } |
readAll()Write |
/// Returns the current slice of buffered data. pub fn peek(conn: *Connection) []const u8 { return conn.read_buf[conn.read_start..conn.read_end]; } |
WriteErrorFinish the body of a request. This notifies the server that you have no more data to send.
Must be called after |
/// Discards the given number of bytes from the read buffer. pub fn drop(conn: *Connection, num: BufferSize) void { conn.read_start += num; } |
WriterRelease all associated resources with the client. All pending requests must be de-initialized and all active connections released before calling this function. |
/// Reads data from the connection into the given buffer. pub fn read(conn: *Connection, buffer: []u8) ReadError!usize { const available_read = conn.read_end - conn.read_start; const available_buffer = buffer.len; |
writer()Populates |
if (available_read > available_buffer) { // partially read buffered data @memcpy(buffer[0..available_buffer], conn.read_buf[conn.read_start..conn.read_end][0..available_buffer]); conn.read_start += @intCast(available_buffer); |
write()Connect to |
return available_buffer; } else if (available_read > 0) { // fully read buffered data @memcpy(buffer[0..available_read], conn.read_buf[conn.read_start..conn.read_end]); conn.read_start += available_read; |
writeAll()Connect to |
return available_read; } |
FinishErrorConnect to |
var iovecs = [2]std.posix.iovec{ .{ .base = buffer.ptr, .len = buffer.len }, .{ .base = &conn.read_buf, .len = conn.read_buf.len }, }; const nread = try conn.readvDirect(&iovecs); |
finish()Connect to |
if (nread > buffer.len) { conn.read_start = 0; conn.read_end = @intCast(nread - buffer.len); return buffer.len; } |
ProxyAutomatically ignore 100 Continue responses. This assumes you don't care, and will have sent the body before you wait for the response. If this is not the case AND you know the server will send a 100 Continue, set this to false and wait for a response before sending the body. If you wait AND the server does not send a 100 Continue before you finish the request, then the request *will* deadlock. |
return nread; } |
deinit()If false, close the connection after the one request. If true, participate in the client connection pool. |
pub const ReadError = error{ TlsFailure, TlsAlert, ConnectionTimedOut, ConnectionResetByPeer, UnexpectedReadFailure, EndOfStream, }; |
initDefaultProxies()This field specifies whether to automatically follow redirects, and if so, how many redirects to follow before returning an error. This will only follow redirects for repeatable requests (ie. with no payload or the server has acknowledged the payload). |
pub const Reader = std.io.Reader(*Connection, ReadError, read); |
basic_authorizationExternally-owned memory used to store the server's entire HTTP header.
|
pub fn reader(conn: *Connection) Reader { return Reader{ .context = conn }; } |
max_user_lenMust be an already acquired connection. |
pub fn writeAllDirectTls(conn: *Connection, buffer: []const u8) WriteError!void { return conn.tls_client.writeAll(conn.stream, buffer) catch |err| switch (err) { error.BrokenPipe, error.ConnectionResetByPeer => return error.ConnectionResetByPeer, else => return error.UnexpectedWriteFailure, }; } |
max_password_lenStandard headers that have default, but overridable, behavior. |
pub fn writeAllDirect(conn: *Connection, buffer: []const u8) WriteError!void { if (conn.protocol == .tls) { if (disable_tls) unreachable; |
max_value_lenThese headers are kept including when following a redirect to a different domain. Externally-owned; must outlive the Request. |
return conn.writeAllDirectTls(buffer); } |
valueLength()These headers are stripped when following a redirect to a different domain. Externally-owned; must outlive the Request. |
return conn.stream.writeAll(buffer) catch |err| switch (err) { error.BrokenPipe, error.ConnectionResetByPeer => return error.ConnectionResetByPeer, else => return error.UnexpectedWriteFailure, }; } |
valueLengthFromUri()Open a connection to the host specified by |
/// Writes the given buffer to the connection. pub fn write(conn: *Connection, buffer: []const u8) WriteError!usize { if (conn.write_buf.len - conn.write_end < buffer.len) { try conn.flush(); |
value()If the server sends a body, it will be appended to this ArrayList.
|
if (buffer.len > conn.write_buf.len) { try conn.writeAllDirect(buffer); return buffer.len; } } |
ConnectTcpErrorStandard headers that have default, but overridable, behavior. |
@memcpy(conn.write_buf[conn.write_end..][0..buffer.len], buffer); conn.write_end += @intCast(buffer.len); |
connectTcp()These headers are kept including when following a redirect to a different domain. Externally-owned; must outlive the Request. |
return buffer.len; } |
ConnectUnixErrorThese headers are stripped when following a redirect to a different domain. Externally-owned; must outlive the Request. |
/// Returns a buffer to be filled with exactly len bytes to write to the connection. pub fn allocWriteBuffer(conn: *Connection, len: BufferSize) WriteError![]u8 { if (conn.write_buf.len - conn.write_end < len) try conn.flush(); defer conn.write_end += len; return conn.write_buf[conn.write_end..][0..len]; } |
connectUnix()Only the existing capacity will be used. |
/// Flushes the write buffer to the connection. pub fn flush(conn: *Connection) WriteError!void { if (conn.write_end == 0) return; |
connectTunnel()Perform a one-shot HTTP request with the provided options. This function is threadsafe. |
try conn.writeAllDirect(conn.write_buf[0..conn.write_end]); conn.write_end = 0; } |
ConnectError |
pub const WriteError = error{ ConnectionResetByPeer, UnexpectedWriteFailure, }; |
connect() |
pub const Writer = std.io.Writer(*Connection, WriteError, write); |
RequestError |
pub fn writer(conn: *Connection) Writer { return Writer{ .context = conn }; } |
RequestOptions |
/// Closes the connection. pub fn close(conn: *Connection, allocator: Allocator) void { if (conn.protocol == .tls) { if (disable_tls) unreachable; |
open() |
// try to cleanly close the TLS connection, for any server that cares. _ = conn.tls_client.writeEnd(conn.stream, "", true) catch {}; allocator.destroy(conn.tls_client); } |
FetchOptions |
conn.stream.close(); allocator.free(conn.host); } }; |
Location |
/// The mode of transport for requests. pub const RequestTransfer = union(enum) { content_length: u64, chunked: void, none: void, }; |
ResponseStorage |
/// The decompressor for response messages. pub const Compression = union(enum) { pub const DeflateDecompressor = std.compress.zlib.Decompressor(Request.TransferReader); pub const GzipDecompressor = std.compress.gzip.Decompressor(Request.TransferReader); // https://github.com/ziglang/zig/issues/18937 //pub const ZstdDecompressor = std.compress.zstd.DecompressStream(Request.TransferReader, .{}); |
FetchResult |
deflate: DeflateDecompressor, gzip: GzipDecompressor, // https://github.com/ziglang/zig/issues/18937 //zstd: ZstdDecompressor, none: void, }; |
fetch() |
/// A HTTP response originating from a server. pub const Response = struct { version: http.Version, status: http.Status, reason: []const u8, /// Points into the user-provided `server_header_buffer`. location: ?[]const u8 = null, /// Points into the user-provided `server_header_buffer`. content_type: ?[]const u8 = null, /// Points into the user-provided `server_header_buffer`. content_disposition: ?[]const u8 = null, keep_alive: bool, /// If present, the number of bytes in the response body. content_length: ?u64 = null, /// If present, the transfer encoding of the response body, otherwise none. transfer_encoding: http.TransferEncoding = .none, /// If present, the compression of the response body, otherwise identity (no compression). transfer_compression: http.ContentEncoding = .identity, parser: proto.HeadersParser, compression: Compression = .none, /// Whether the response body should be skipped. Any data read from the /// response body will be discarded. skip: bool = false, pub const ParseError = error{ HttpHeadersInvalid, HttpHeaderContinuationsUnsupported, HttpTransferEncodingUnsupported, HttpConnectionHeaderUnsupported, InvalidContentLength, CompressionUnsupported, }; pub fn parse(res: *Response, bytes: []const u8) ParseError!void { var it = mem.splitSequence(u8, bytes, "\r\n"); const first_line = it.next().?; if (first_line.len < 12) { return error.HttpHeadersInvalid; } const version: http.Version = switch (int64(first_line[0..8])) { int64("HTTP/1.0") => .@"HTTP/1.0", int64("HTTP/1.1") => .@"HTTP/1.1", else => return error.HttpHeadersInvalid, }; if (first_line[8] != ' ') return error.HttpHeadersInvalid; const status: http.Status = @enumFromInt(parseInt3(first_line[9..12])); const reason = mem.trimLeft(u8, first_line[12..], " "); res.version = version; res.status = status; res.reason = reason; res.keep_alive = switch (version) { .@"HTTP/1.0" => false, .@"HTTP/1.1" => true, }; while (it.next()) |line| { if (line.len == 0) return; switch (line[0]) { ' ', '\t' => return error.HttpHeaderContinuationsUnsupported, else => {}, } var line_it = mem.splitScalar(u8, line, ':'); const header_name = line_it.next().?; const header_value = mem.trim(u8, line_it.rest(), " \t"); if (header_name.len == 0) return error.HttpHeadersInvalid; if (std.ascii.eqlIgnoreCase(header_name, "connection")) { res.keep_alive = !std.ascii.eqlIgnoreCase(header_value, "close"); } else if (std.ascii.eqlIgnoreCase(header_name, "content-type")) { res.content_type = header_value; } else if (std.ascii.eqlIgnoreCase(header_name, "location")) { res.location = header_value; } else if (std.ascii.eqlIgnoreCase(header_name, "content-disposition")) { res.content_disposition = header_value; } else if (std.ascii.eqlIgnoreCase(header_name, "transfer-encoding")) { // Transfer-Encoding: second, first // Transfer-Encoding: deflate, chunked var iter = mem.splitBackwardsScalar(u8, header_value, ','); const first = iter.first(); const trimmed_first = mem.trim(u8, first, " "); var next: ?[]const u8 = first; if (std.meta.stringToEnum(http.TransferEncoding, trimmed_first)) |transfer| { if (res.transfer_encoding != .none) return error.HttpHeadersInvalid; // we already have a transfer encoding res.transfer_encoding = transfer; next = iter.next(); } if (next) |second| { const trimmed_second = mem.trim(u8, second, " "); if (std.meta.stringToEnum(http.ContentEncoding, trimmed_second)) |transfer| { if (res.transfer_compression != .identity) return error.HttpHeadersInvalid; // double compression is not supported res.transfer_compression = transfer; } else { return error.HttpTransferEncodingUnsupported; } } if (iter.next()) |_| return error.HttpTransferEncodingUnsupported; } else if (std.ascii.eqlIgnoreCase(header_name, "content-length")) { const content_length = std.fmt.parseInt(u64, header_value, 10) catch return error.InvalidContentLength; if (res.content_length != null and res.content_length != content_length) return error.HttpHeadersInvalid; res.content_length = content_length; } else if (std.ascii.eqlIgnoreCase(header_name, "content-encoding")) { if (res.transfer_compression != .identity) return error.HttpHeadersInvalid; const trimmed = mem.trim(u8, header_value, " "); if (std.meta.stringToEnum(http.ContentEncoding, trimmed)) |ce| { res.transfer_compression = ce; } else { return error.HttpTransferEncodingUnsupported; } } } return error.HttpHeadersInvalid; // missing empty line } test parse { const response_bytes = "HTTP/1.1 200 OK\r\n" ++ "LOcation:url\r\n" ++ "content-tYpe: text/plain\r\n" ++ "content-disposition:attachment; filename=example.txt \r\n" ++ "content-Length:10\r\n" ++ "TRansfer-encoding:\tdeflate, chunked \r\n" ++ "connectioN:\t keep-alive \r\n\r\n"; var header_buffer: [1024]u8 = undefined; var res = Response{ .status = undefined, .reason = undefined, .version = undefined, .keep_alive = false, .parser = proto.HeadersParser.init(&header_buffer), }; @memcpy(header_buffer[0..response_bytes.len], response_bytes); res.parser.header_bytes_len = response_bytes.len; try res.parse(response_bytes); try testing.expectEqual(.@"HTTP/1.1", res.version); try testing.expectEqualStrings("OK", res.reason); try testing.expectEqual(.ok, res.status); try testing.expectEqualStrings("url", res.location.?); try testing.expectEqualStrings("text/plain", res.content_type.?); try testing.expectEqualStrings("attachment; filename=example.txt", res.content_disposition.?); try testing.expectEqual(true, res.keep_alive); try testing.expectEqual(10, res.content_length.?); try testing.expectEqual(.chunked, res.transfer_encoding); try testing.expectEqual(.deflate, res.transfer_compression); } inline fn int64(array: *const [8]u8) u64 { return @bitCast(array.*); } fn parseInt3(text: *const [3]u8) u10 { if (use_vectors) { const nnn: @Vector(3, u8) = text.*; const zero: @Vector(3, u8) = .{ '0', '0', '0' }; const mmm: @Vector(3, u10) = .{ 100, 10, 1 }; return @reduce(.Add, @as(@Vector(3, u10), nnn -% zero) *% mmm); } return std.fmt.parseInt(u10, text, 10) catch unreachable; } test parseInt3 { const expectEqual = testing.expectEqual; try expectEqual(@as(u10, 0), parseInt3("000")); try expectEqual(@as(u10, 418), parseInt3("418")); try expectEqual(@as(u10, 999), parseInt3("999")); } pub fn iterateHeaders(r: Response) http.HeaderIterator { return http.HeaderIterator.init(r.parser.get()); } test iterateHeaders { const response_bytes = "HTTP/1.1 200 OK\r\n" ++ "LOcation:url\r\n" ++ "content-tYpe: text/plain\r\n" ++ "content-disposition:attachment; filename=example.txt \r\n" ++ "content-Length:10\r\n" ++ "TRansfer-encoding:\tdeflate, chunked \r\n" ++ "connectioN:\t keep-alive \r\n\r\n"; var header_buffer: [1024]u8 = undefined; var res = Response{ .status = undefined, .reason = undefined, .version = undefined, .keep_alive = false, .parser = proto.HeadersParser.init(&header_buffer), }; @memcpy(header_buffer[0..response_bytes.len], response_bytes); res.parser.header_bytes_len = response_bytes.len; var it = res.iterateHeaders(); { const header = it.next().?; try testing.expectEqualStrings("LOcation", header.name); try testing.expectEqualStrings("url", header.value); try testing.expect(!it.is_trailer); } { const header = it.next().?; try testing.expectEqualStrings("content-tYpe", header.name); try testing.expectEqualStrings("text/plain", header.value); try testing.expect(!it.is_trailer); } { const header = it.next().?; try testing.expectEqualStrings("content-disposition", header.name); try testing.expectEqualStrings("attachment; filename=example.txt", header.value); try testing.expect(!it.is_trailer); } { const header = it.next().?; try testing.expectEqualStrings("content-Length", header.name); try testing.expectEqualStrings("10", header.value); try testing.expect(!it.is_trailer); } { const header = it.next().?; try testing.expectEqualStrings("TRansfer-encoding", header.name); try testing.expectEqualStrings("deflate, chunked", header.value); try testing.expect(!it.is_trailer); } { const header = it.next().?; try testing.expectEqualStrings("connectioN", header.name); try testing.expectEqualStrings("keep-alive", header.value); try testing.expect(!it.is_trailer); } try testing.expectEqual(null, it.next()); } }; /// A HTTP request that has been sent. /// /// Order of operations: open -> send[ -> write -> finish] -> wait -> read pub const Request = struct { uri: Uri, client: *Client, /// This is null when the connection is released. connection: ?*Connection, keep_alive: bool, method: http.Method, version: http.Version = .@"HTTP/1.1", transfer_encoding: RequestTransfer, redirect_behavior: RedirectBehavior, /// Whether the request should handle a 100-continue response before sending the request body. handle_continue: bool, /// The response associated with this request. /// /// This field is undefined until `wait` is called. response: Response, /// Standard headers that have default, but overridable, behavior. headers: Headers, /// These headers are kept including when following a redirect to a /// different domain. /// Externally-owned; must outlive the Request. extra_headers: []const http.Header, /// These headers are stripped when following a redirect to a different /// domain. /// Externally-owned; must outlive the Request. privileged_headers: []const http.Header, pub const Headers = struct { host: Value = .default, authorization: Value = .default, user_agent: Value = .default, connection: Value = .default, accept_encoding: Value = .default, content_type: Value = .default, pub const Value = union(enum) { default, omit, override: []const u8, }; }; /// Any value other than `not_allowed` or `unhandled` means that integer represents /// how many remaining redirects are allowed. pub const RedirectBehavior = enum(u16) { /// The next redirect will cause an error. not_allowed = 0, /// Redirects are passed to the client to analyze the redirect response /// directly. unhandled = std.math.maxInt(u16), _, pub fn subtractOne(rb: *RedirectBehavior) void { switch (rb.*) { .not_allowed => unreachable, .unhandled => unreachable, _ => rb.* = @enumFromInt(@intFromEnum(rb.*) - 1), } } pub fn remaining(rb: RedirectBehavior) u16 { assert(rb != .unhandled); return @intFromEnum(rb); } }; /// Frees all resources associated with the request. pub fn deinit(req: *Request) void { if (req.connection) |connection| { if (!req.response.parser.done) { // If the response wasn't fully read, then we need to close the connection. connection.closing = true; } req.client.connection_pool.release(req.client.allocator, connection); } req.* = undefined; } // This function must deallocate all resources associated with the request, // or keep those which will be used. // This needs to be kept in sync with deinit and request. fn redirect(req: *Request, uri: Uri) !void { assert(req.response.parser.done); req.client.connection_pool.release(req.client.allocator, req.connection.?); req.connection = null; var server_header = std.heap.FixedBufferAllocator.init(req.response.parser.header_bytes_buffer); defer req.response.parser.header_bytes_buffer = server_header.buffer[server_header.end_index..]; const protocol, const valid_uri = try validateUri(uri, server_header.allocator()); const new_host = valid_uri.host.?.raw; const prev_host = req.uri.host.?.raw; const keep_privileged_headers = std.ascii.eqlIgnoreCase(valid_uri.scheme, req.uri.scheme) and std.ascii.endsWithIgnoreCase(new_host, prev_host) and (new_host.len == prev_host.len or new_host[new_host.len - prev_host.len - 1] == '.'); if (!keep_privileged_headers) { // When redirecting to a different domain, strip privileged headers. req.privileged_headers = &.{}; } if (switch (req.response.status) { .see_other => true, .moved_permanently, .found => req.method == .POST, else => false, }) { // A redirect to a GET must change the method and remove the body. req.method = .GET; req.transfer_encoding = .none; req.headers.content_type = .omit; } if (req.transfer_encoding != .none) { // The request body has already been sent. The request is // still in a valid state, but the redirect must be handled // manually. return error.RedirectRequiresResend; } req.uri = valid_uri; req.connection = try req.client.connect(new_host, uriPort(valid_uri, protocol), protocol); req.redirect_behavior.subtractOne(); req.response.parser.reset(); req.response = .{ .version = undefined, .status = undefined, .reason = undefined, .keep_alive = undefined, .parser = req.response.parser, }; } pub const SendError = Connection.WriteError || error{ InvalidContentLength, UnsupportedTransferEncoding }; /// Send the HTTP request headers to the server. pub fn send(req: *Request) SendError!void { if (!req.method.requestHasBody() and req.transfer_encoding != .none) return error.UnsupportedTransferEncoding; const connection = req.connection.?; const w = connection.writer(); try req.method.write(w); try w.writeByte(' '); if (req.method == .CONNECT) { try req.uri.writeToStream(.{ .authority = true }, w); } else { try req.uri.writeToStream(.{ .scheme = connection.proxied, .authentication = connection.proxied, .authority = connection.proxied, .path = true, .query = true, }, w); } try w.writeByte(' '); try w.writeAll(@tagName(req.version)); try w.writeAll("\r\n"); if (try emitOverridableHeader("host: ", req.headers.host, w)) { try w.writeAll("host: "); try req.uri.writeToStream(.{ .authority = true }, w); try w.writeAll("\r\n"); } if (try emitOverridableHeader("authorization: ", req.headers.authorization, w)) { if (req.uri.user != null or req.uri.password != null) { try w.writeAll("authorization: "); const authorization = try connection.allocWriteBuffer( @intCast(basic_authorization.valueLengthFromUri(req.uri)), ); assert(basic_authorization.value(req.uri, authorization).len == authorization.len); try w.writeAll("\r\n"); } } if (try emitOverridableHeader("user-agent: ", req.headers.user_agent, w)) { try w.writeAll("user-agent: zig/"); try w.writeAll(builtin.zig_version_string); try w.writeAll(" (std.http)\r\n"); } if (try emitOverridableHeader("connection: ", req.headers.connection, w)) { if (req.keep_alive) { try w.writeAll("connection: keep-alive\r\n"); } else { try w.writeAll("connection: close\r\n"); } } if (try emitOverridableHeader("accept-encoding: ", req.headers.accept_encoding, w)) { // https://github.com/ziglang/zig/issues/18937 //try w.writeAll("accept-encoding: gzip, deflate, zstd\r\n"); try w.writeAll("accept-encoding: gzip, deflate\r\n"); } switch (req.transfer_encoding) { .chunked => try w.writeAll("transfer-encoding: chunked\r\n"), .content_length => |len| try w.print("content-length: {d}\r\n", .{len}), .none => {}, } if (try emitOverridableHeader("content-type: ", req.headers.content_type, w)) { // The default is to omit content-type if not provided because // "application/octet-stream" is redundant. } for (req.extra_headers) |header| { assert(header.name.len != 0); try w.writeAll(header.name); try w.writeAll(": "); try w.writeAll(header.value); try w.writeAll("\r\n"); } if (connection.proxied) proxy: { const proxy = switch (connection.protocol) { .plain => req.client.http_proxy, .tls => req.client.https_proxy, } orelse break :proxy; const authorization = proxy.authorization orelse break :proxy; try w.writeAll("proxy-authorization: "); try w.writeAll(authorization); try w.writeAll("\r\n"); } try w.writeAll("\r\n"); try connection.flush(); } /// Returns true if the default behavior is required, otherwise handles /// writing (or not writing) the header. fn emitOverridableHeader(prefix: []const u8, v: Headers.Value, w: anytype) !bool { switch (v) { .default => return true, .omit => return false, .override => |x| { try w.writeAll(prefix); try w.writeAll(x); try w.writeAll("\r\n"); return false; }, } } const TransferReadError = Connection.ReadError || proto.HeadersParser.ReadError; const TransferReader = std.io.Reader(*Request, TransferReadError, transferRead); fn transferReader(req: *Request) TransferReader { return .{ .context = req }; } fn transferRead(req: *Request, buf: []u8) TransferReadError!usize { if (req.response.parser.done) return 0; var index: usize = 0; while (index == 0) { const amt = try req.response.parser.read(req.connection.?, buf[index..], req.response.skip); if (amt == 0 and req.response.parser.done) break; index += amt; } return index; } pub const WaitError = RequestError || SendError || TransferReadError || proto.HeadersParser.CheckCompleteHeadError || Response.ParseError || error{ // TODO: file zig fmt issue for this bad indentation TooManyHttpRedirects, RedirectRequiresResend, HttpRedirectLocationMissing, HttpRedirectLocationInvalid, CompressionInitializationFailed, CompressionUnsupported, }; /// Waits for a response from the server and parses any headers that are sent. /// This function will block until the final response is received. /// /// If handling redirects and the request has no payload, then this /// function will automatically follow redirects. If a request payload is /// present, then this function will error with /// error.RedirectRequiresResend. /// /// Must be called after `send` and, if any data was written to the request /// body, then also after `finish`. pub fn wait(req: *Request) WaitError!void { while (true) { // This while loop is for handling redirects, which means the request's // connection may be different than the previous iteration. However, it // is still guaranteed to be non-null with each iteration of this loop. const connection = req.connection.?; while (true) { // read headers try connection.fill(); const nchecked = try req.response.parser.checkCompleteHead(connection.peek()); connection.drop(@intCast(nchecked)); if (req.response.parser.state.isContent()) break; } try req.response.parse(req.response.parser.get()); if (req.response.status == .@"continue") { // We're done parsing the continue response; reset to prepare // for the real response. req.response.parser.done = true; req.response.parser.reset(); if (req.handle_continue) continue; return; // we're not handling the 100-continue } // we're switching protocols, so this connection is no longer doing http if (req.method == .CONNECT and req.response.status.class() == .success) { connection.closing = false; req.response.parser.done = true; return; // the connection is not HTTP past this point } connection.closing = !req.response.keep_alive or !req.keep_alive; // Any response to a HEAD request and any response with a 1xx // (Informational), 204 (No Content), or 304 (Not Modified) status // code is always terminated by the first empty line after the // header fields, regardless of the header fields present in the // message. if (req.method == .HEAD or req.response.status.class() == .informational or req.response.status == .no_content or req.response.status == .not_modified) { req.response.parser.done = true; return; // The response is empty; no further setup or redirection is necessary. } switch (req.response.transfer_encoding) { .none => { if (req.response.content_length) |cl| { req.response.parser.next_chunk_length = cl; if (cl == 0) req.response.parser.done = true; } else { // read until the connection is closed req.response.parser.next_chunk_length = std.math.maxInt(u64); } }, .chunked => { req.response.parser.next_chunk_length = 0; req.response.parser.state = .chunk_head_size; }, } if (req.response.status.class() == .redirect and req.redirect_behavior != .unhandled) { // skip the body of the redirect response, this will at least // leave the connection in a known good state. req.response.skip = true; assert(try req.transferRead(&.{}) == 0); // we're skipping, no buffer is necessary if (req.redirect_behavior == .not_allowed) return error.TooManyHttpRedirects; const location = req.response.location orelse return error.HttpRedirectLocationMissing; // This mutates the beginning of header_bytes_buffer and uses that // for the backing memory of the returned Uri. try req.redirect(req.uri.resolve_inplace( location, &req.response.parser.header_bytes_buffer, ) catch |err| switch (err) { error.UnexpectedCharacter, error.InvalidFormat, error.InvalidPort, => return error.HttpRedirectLocationInvalid, error.NoSpaceLeft => return error.HttpHeadersOversize, }); try req.send(); } else { req.response.skip = false; if (!req.response.parser.done) { switch (req.response.transfer_compression) { .identity => req.response.compression = .none, .compress, .@"x-compress" => return error.CompressionUnsupported, .deflate => req.response.compression = .{ .deflate = std.compress.zlib.decompressor(req.transferReader()), }, .gzip, .@"x-gzip" => req.response.compression = .{ .gzip = std.compress.gzip.decompressor(req.transferReader()), }, // https://github.com/ziglang/zig/issues/18937 //.zstd => req.response.compression = .{ // .zstd = std.compress.zstd.decompressStream(req.client.allocator, req.transferReader()), //}, .zstd => return error.CompressionUnsupported, } } break; } } } pub const ReadError = TransferReadError || proto.HeadersParser.CheckCompleteHeadError || error{ DecompressionFailure, InvalidTrailers }; pub const Reader = std.io.Reader(*Request, ReadError, read); pub fn reader(req: *Request) Reader { return .{ .context = req }; } /// Reads data from the response body. Must be called after `wait`. pub fn read(req: *Request, buffer: []u8) ReadError!usize { const out_index = switch (req.response.compression) { .deflate => |*deflate| deflate.read(buffer) catch return error.DecompressionFailure, .gzip => |*gzip| gzip.read(buffer) catch return error.DecompressionFailure, // https://github.com/ziglang/zig/issues/18937 //.zstd => |*zstd| zstd.read(buffer) catch return error.DecompressionFailure, else => try req.transferRead(buffer), }; if (out_index > 0) return out_index; while (!req.response.parser.state.isContent()) { // read trailing headers try req.connection.?.fill(); const nchecked = try req.response.parser.checkCompleteHead(req.connection.?.peek()); req.connection.?.drop(@intCast(nchecked)); } return 0; } /// Reads data from the response body. Must be called after `wait`. pub fn readAll(req: *Request, buffer: []u8) !usize { var index: usize = 0; while (index < buffer.len) { const amt = try read(req, buffer[index..]); if (amt == 0) break; index += amt; } return index; } pub const WriteError = Connection.WriteError || error{ NotWriteable, MessageTooLong }; pub const Writer = std.io.Writer(*Request, WriteError, write); pub fn writer(req: *Request) Writer { return .{ .context = req }; } /// Write `bytes` to the server. The `transfer_encoding` field determines how data will be sent. /// Must be called after `send` and before `finish`. pub fn write(req: *Request, bytes: []const u8) WriteError!usize { switch (req.transfer_encoding) { .chunked => { if (bytes.len > 0) { try req.connection.?.writer().print("{x}\r\n", .{bytes.len}); try req.connection.?.writer().writeAll(bytes); try req.connection.?.writer().writeAll("\r\n"); } return bytes.len; }, .content_length => |*len| { if (len.* < bytes.len) return error.MessageTooLong; const amt = try req.connection.?.write(bytes); len.* -= amt; return amt; }, .none => return error.NotWriteable, } } /// Write `bytes` to the server. The `transfer_encoding` field determines how data will be sent. /// Must be called after `send` and before `finish`. pub fn writeAll(req: *Request, bytes: []const u8) WriteError!void { var index: usize = 0; while (index < bytes.len) { index += try write(req, bytes[index..]); } } pub const FinishError = WriteError || error{MessageNotCompleted}; /// Finish the body of a request. This notifies the server that you have no more data to send. /// Must be called after `send`. pub fn finish(req: *Request) FinishError!void { switch (req.transfer_encoding) { .chunked => try req.connection.?.writer().writeAll("0\r\n\r\n"), .content_length => |len| if (len != 0) return error.MessageNotCompleted, .none => {}, } try req.connection.?.flush(); } }; pub const Proxy = struct { protocol: Connection.Protocol, host: []const u8, authorization: ?[]const u8, port: u16, supports_connect: bool, }; /// Release all associated resources with the client. /// /// All pending requests must be de-initialized and all active connections released /// before calling this function. pub fn deinit(client: *Client) void { assert(client.connection_pool.used.first == null); // There are still active requests. client.connection_pool.deinit(client.allocator); if (!disable_tls) client.ca_bundle.deinit(client.allocator); client.* = undefined; } /// Populates `http_proxy` and `https_proxy` via standard proxy environment variables. /// Asserts the client has no active connections. /// Uses `arena` for a few small allocations that must outlive the client, or /// at least until those fields are set to different values. pub fn initDefaultProxies(client: *Client, arena: Allocator) !void { // Prevent any new connections from being created. client.connection_pool.mutex.lock(); defer client.connection_pool.mutex.unlock(); assert(client.connection_pool.used.first == null); // There are active requests. if (client.http_proxy == null) { client.http_proxy = try createProxyFromEnvVar(arena, &.{ "http_proxy", "HTTP_PROXY", "all_proxy", "ALL_PROXY", }); } if (client.https_proxy == null) { client.https_proxy = try createProxyFromEnvVar(arena, &.{ "https_proxy", "HTTPS_PROXY", "all_proxy", "ALL_PROXY", }); } } fn createProxyFromEnvVar(arena: Allocator, env_var_names: []const []const u8) !?*Proxy { const content = for (env_var_names) |name| { break std.process.getEnvVarOwned(arena, name) catch |err| switch (err) { error.EnvironmentVariableNotFound => continue, else => |e| return e, }; } else return null; const uri = Uri.parse(content) catch try Uri.parseAfterScheme("http", content); const protocol, const valid_uri = validateUri(uri, arena) catch |err| switch (err) { error.UnsupportedUriScheme => return null, error.UriMissingHost => return error.HttpProxyMissingHost, error.OutOfMemory => |e| return e, }; const authorization: ?[]const u8 = if (valid_uri.user != null or valid_uri.password != null) a: { const authorization = try arena.alloc(u8, basic_authorization.valueLengthFromUri(valid_uri)); assert(basic_authorization.value(valid_uri, authorization).len == authorization.len); break :a authorization; } else null; const proxy = try arena.create(Proxy); proxy.* = .{ .protocol = protocol, .host = valid_uri.host.?.raw, .authorization = authorization, .port = uriPort(valid_uri, protocol), .supports_connect = true, }; return proxy; } pub const basic_authorization = struct { pub const max_user_len = 255; pub const max_password_len = 255; pub const max_value_len = valueLength(max_user_len, max_password_len); const prefix = "Basic "; pub fn valueLength(user_len: usize, password_len: usize) usize { return prefix.len + std.base64.standard.Encoder.calcSize(user_len + 1 + password_len); } pub fn valueLengthFromUri(uri: Uri) usize { var stream = std.io.countingWriter(std.io.null_writer); try stream.writer().print("{user}", .{uri.user orelse Uri.Component.empty}); const user_len = stream.bytes_written; stream.bytes_written = 0; try stream.writer().print("{password}", .{uri.password orelse Uri.Component.empty}); const password_len = stream.bytes_written; return valueLength(@intCast(user_len), @intCast(password_len)); } pub fn value(uri: Uri, out: []u8) []u8 { var buf: [max_user_len + ":".len + max_password_len]u8 = undefined; var stream = std.io.fixedBufferStream(&buf); stream.writer().print("{user}", .{uri.user orelse Uri.Component.empty}) catch unreachable; assert(stream.pos <= max_user_len); stream.writer().print(":{password}", .{uri.password orelse Uri.Component.empty}) catch unreachable; @memcpy(out[0..prefix.len], prefix); const base64 = std.base64.standard.Encoder.encode(out[prefix.len..], stream.getWritten()); return out[0 .. prefix.len + base64.len]; } }; pub const ConnectTcpError = Allocator.Error || error{ ConnectionRefused, NetworkUnreachable, ConnectionTimedOut, ConnectionResetByPeer, TemporaryNameServerFailure, NameServerFailure, UnknownHostName, HostLacksNetworkAddresses, UnexpectedConnectFailure, TlsInitializationFailed }; /// Connect to `host:port` using the specified protocol. This will reuse a connection if one is already open. /// /// This function is threadsafe. pub fn connectTcp(client: *Client, host: []const u8, port: u16, protocol: Connection.Protocol) ConnectTcpError!*Connection { if (client.connection_pool.findConnection(.{ .host = host, .port = port, .protocol = protocol, })) |node| return node; if (disable_tls and protocol == .tls) return error.TlsInitializationFailed; const conn = try client.allocator.create(ConnectionPool.Node); errdefer client.allocator.destroy(conn); conn.* = .{ .data = undefined }; const stream = net.tcpConnectToHost(client.allocator, host, port) catch |err| switch (err) { error.ConnectionRefused => return error.ConnectionRefused, error.NetworkUnreachable => return error.NetworkUnreachable, error.ConnectionTimedOut => return error.ConnectionTimedOut, error.ConnectionResetByPeer => return error.ConnectionResetByPeer, error.TemporaryNameServerFailure => return error.TemporaryNameServerFailure, error.NameServerFailure => return error.NameServerFailure, error.UnknownHostName => return error.UnknownHostName, error.HostLacksNetworkAddresses => return error.HostLacksNetworkAddresses, else => return error.UnexpectedConnectFailure, }; errdefer stream.close(); conn.data = .{ .stream = stream, .tls_client = undefined, .protocol = protocol, .host = try client.allocator.dupe(u8, host), .port = port, }; errdefer client.allocator.free(conn.data.host); if (protocol == .tls) { if (disable_tls) unreachable; conn.data.tls_client = try client.allocator.create(std.crypto.tls.Client); errdefer client.allocator.destroy(conn.data.tls_client); conn.data.tls_client.* = std.crypto.tls.Client.init(stream, client.ca_bundle, host) catch return error.TlsInitializationFailed; // This is appropriate for HTTPS because the HTTP headers contain // the content length which is used to detect truncation attacks. conn.data.tls_client.allow_truncation_attacks = true; } client.connection_pool.addUsed(conn); return &conn.data; } pub const ConnectUnixError = Allocator.Error || std.posix.SocketError || error{NameTooLong} || std.posix.ConnectError; /// Connect to `path` as a unix domain socket. This will reuse a connection if one is already open. /// /// This function is threadsafe. pub fn connectUnix(client: *Client, path: []const u8) ConnectUnixError!*Connection { if (client.connection_pool.findConnection(.{ .host = path, .port = 0, .protocol = .plain, })) |node| return node; const conn = try client.allocator.create(ConnectionPool.Node); errdefer client.allocator.destroy(conn); conn.* = .{ .data = undefined }; const stream = try std.net.connectUnixSocket(path); errdefer stream.close(); conn.data = .{ .stream = stream, .tls_client = undefined, .protocol = .plain, .host = try client.allocator.dupe(u8, path), .port = 0, }; errdefer client.allocator.free(conn.data.host); client.connection_pool.addUsed(conn); return &conn.data; } /// Connect to `tunnel_host:tunnel_port` using the specified proxy with HTTP /// CONNECT. This will reuse a connection if one is already open. /// /// This function is threadsafe. pub fn connectTunnel( client: *Client, proxy: *Proxy, tunnel_host: []const u8, tunnel_port: u16, ) !*Connection { if (!proxy.supports_connect) return error.TunnelNotSupported; if (client.connection_pool.findConnection(.{ .host = tunnel_host, .port = tunnel_port, .protocol = proxy.protocol, })) |node| return node; var maybe_valid = false; (tunnel: { const conn = try client.connectTcp(proxy.host, proxy.port, proxy.protocol); errdefer { conn.closing = true; client.connection_pool.release(client.allocator, conn); } var buffer: [8096]u8 = undefined; var req = client.open(.CONNECT, .{ .scheme = "http", .host = .{ .raw = tunnel_host }, .port = tunnel_port, }, .{ .redirect_behavior = .unhandled, .connection = conn, .server_header_buffer = &buffer, }) catch |err| { std.log.debug("err {}", .{err}); break :tunnel err; }; defer req.deinit(); req.send() catch |err| break :tunnel err; req.wait() catch |err| break :tunnel err; if (req.response.status.class() == .server_error) { maybe_valid = true; break :tunnel error.ServerError; } if (req.response.status != .ok) break :tunnel error.ConnectionRefused; // this connection is now a tunnel, so we can't use it for anything else, it will only be released when the client is de-initialized. req.connection = null; client.allocator.free(conn.host); conn.host = try client.allocator.dupe(u8, tunnel_host); errdefer client.allocator.free(conn.host); conn.port = tunnel_port; conn.closing = false; return conn; }) catch { // something went wrong with the tunnel proxy.supports_connect = maybe_valid; return error.TunnelNotSupported; }; } // Prevents a dependency loop in open() const ConnectErrorPartial = ConnectTcpError || error{ UnsupportedUriScheme, ConnectionRefused }; pub const ConnectError = ConnectErrorPartial || RequestError; /// Connect to `host:port` using the specified protocol. This will reuse a /// connection if one is already open. /// If a proxy is configured for the client, then the proxy will be used to /// connect to the host. /// /// This function is threadsafe. pub fn connect( client: *Client, host: []const u8, port: u16, protocol: Connection.Protocol, ) ConnectError!*Connection { const proxy = switch (protocol) { .plain => client.http_proxy, .tls => client.https_proxy, } orelse return client.connectTcp(host, port, protocol); // Prevent proxying through itself. if (std.ascii.eqlIgnoreCase(proxy.host, host) and proxy.port == port and proxy.protocol == protocol) { return client.connectTcp(host, port, protocol); } if (proxy.supports_connect) tunnel: { return connectTunnel(client, proxy, host, port) catch |err| switch (err) { error.TunnelNotSupported => break :tunnel, else => |e| return e, }; } // fall back to using the proxy as a normal http proxy const conn = try client.connectTcp(proxy.host, proxy.port, proxy.protocol); errdefer { conn.closing = true; client.connection_pool.release(conn); } conn.proxied = true; return conn; } pub const RequestError = ConnectTcpError || ConnectErrorPartial || Request.SendError || std.fmt.ParseIntError || Connection.WriteError || error{ // TODO: file a zig fmt issue for this bad indentation UnsupportedUriScheme, UriMissingHost, CertificateBundleLoadFailure, UnsupportedTransferEncoding, }; pub const RequestOptions = struct { version: http.Version = .@"HTTP/1.1", /// Automatically ignore 100 Continue responses. This assumes you don't /// care, and will have sent the body before you wait for the response. /// /// If this is not the case AND you know the server will send a 100 /// Continue, set this to false and wait for a response before sending the /// body. If you wait AND the server does not send a 100 Continue before /// you finish the request, then the request *will* deadlock. handle_continue: bool = true, /// If false, close the connection after the one request. If true, /// participate in the client connection pool. keep_alive: bool = true, /// This field specifies whether to automatically follow redirects, and if /// so, how many redirects to follow before returning an error. /// /// This will only follow redirects for repeatable requests (ie. with no /// payload or the server has acknowledged the payload). redirect_behavior: Request.RedirectBehavior = @enumFromInt(3), /// Externally-owned memory used to store the server's entire HTTP header. /// `error.HttpHeadersOversize` is returned from read() when a /// client sends too many bytes of HTTP headers. server_header_buffer: []u8, /// Must be an already acquired connection. connection: ?*Connection = null, /// Standard headers that have default, but overridable, behavior. headers: Request.Headers = .{}, /// These headers are kept including when following a redirect to a /// different domain. /// Externally-owned; must outlive the Request. extra_headers: []const http.Header = &.{}, /// These headers are stripped when following a redirect to a different /// domain. /// Externally-owned; must outlive the Request. privileged_headers: []const http.Header = &.{}, }; fn validateUri(uri: Uri, arena: Allocator) !struct { Connection.Protocol, Uri } { const protocol_map = std.StaticStringMap(Connection.Protocol).initComptime(.{ .{ "http", .plain }, .{ "ws", .plain }, .{ "https", .tls }, .{ "wss", .tls }, }); const protocol = protocol_map.get(uri.scheme) orelse return error.UnsupportedUriScheme; var valid_uri = uri; // The host is always going to be needed as a raw string for hostname resolution anyway. valid_uri.host = .{ .raw = try (uri.host orelse return error.UriMissingHost).toRawMaybeAlloc(arena), }; return .{ protocol, valid_uri }; } fn uriPort(uri: Uri, protocol: Connection.Protocol) u16 { return uri.port orelse switch (protocol) { .plain => 80, .tls => 443, }; } /// Open a connection to the host specified by `uri` and prepare to send a HTTP request. /// /// `uri` must remain alive during the entire request. /// /// The caller is responsible for calling `deinit()` on the `Request`. /// This function is threadsafe. /// /// Asserts that "\r\n" does not occur in any header name or value. pub fn open( client: *Client, method: http.Method, uri: Uri, options: RequestOptions, ) RequestError!Request { if (std.debug.runtime_safety) { for (options.extra_headers) |header| { assert(header.name.len != 0); assert(std.mem.indexOfScalar(u8, header.name, ':') == null); assert(std.mem.indexOfPosLinear(u8, header.name, 0, "\r\n") == null); assert(std.mem.indexOfPosLinear(u8, header.value, 0, "\r\n") == null); } for (options.privileged_headers) |header| { assert(header.name.len != 0); assert(std.mem.indexOfPosLinear(u8, header.name, 0, "\r\n") == null); assert(std.mem.indexOfPosLinear(u8, header.value, 0, "\r\n") == null); } } var server_header = std.heap.FixedBufferAllocator.init(options.server_header_buffer); const protocol, const valid_uri = try validateUri(uri, server_header.allocator()); if (protocol == .tls and @atomicLoad(bool, &client.next_https_rescan_certs, .acquire)) { if (disable_tls) unreachable; client.ca_bundle_mutex.lock(); defer client.ca_bundle_mutex.unlock(); if (client.next_https_rescan_certs) { client.ca_bundle.rescan(client.allocator) catch return error.CertificateBundleLoadFailure; @atomicStore(bool, &client.next_https_rescan_certs, false, .release); } } const conn = options.connection orelse try client.connect(valid_uri.host.?.raw, uriPort(valid_uri, protocol), protocol); var req: Request = .{ .uri = valid_uri, .client = client, .connection = conn, .keep_alive = options.keep_alive, .method = method, .version = options.version, .transfer_encoding = .none, .redirect_behavior = options.redirect_behavior, .handle_continue = options.handle_continue, .response = .{ .version = undefined, .status = undefined, .reason = undefined, .keep_alive = undefined, .parser = proto.HeadersParser.init(server_header.buffer[server_header.end_index..]), }, .headers = options.headers, .extra_headers = options.extra_headers, .privileged_headers = options.privileged_headers, }; errdefer req.deinit(); return req; } pub const FetchOptions = struct { server_header_buffer: ?[]u8 = null, redirect_behavior: ?Request.RedirectBehavior = null, /// If the server sends a body, it will be appended to this ArrayList. /// `max_append_size` provides an upper limit for how much they can grow. response_storage: ResponseStorage = .ignore, max_append_size: ?usize = null, location: Location, method: ?http.Method = null, payload: ?[]const u8 = null, raw_uri: bool = false, keep_alive: bool = true, /// Standard headers that have default, but overridable, behavior. headers: Request.Headers = .{}, /// These headers are kept including when following a redirect to a /// different domain. /// Externally-owned; must outlive the Request. extra_headers: []const http.Header = &.{}, /// These headers are stripped when following a redirect to a different /// domain. /// Externally-owned; must outlive the Request. privileged_headers: []const http.Header = &.{}, pub const Location = union(enum) { url: []const u8, uri: Uri, }; pub const ResponseStorage = union(enum) { ignore, /// Only the existing capacity will be used. static: *std.ArrayListUnmanaged(u8), dynamic: *std.ArrayList(u8), }; }; pub const FetchResult = struct { status: http.Status, }; /// Perform a one-shot HTTP request with the provided options. /// /// This function is threadsafe. pub fn fetch(client: *Client, options: FetchOptions) !FetchResult { const uri = switch (options.location) { .url => |u| try Uri.parse(u), .uri => |u| u, }; var server_header_buffer: [16 * 1024]u8 = undefined; const method: http.Method = options.method orelse if (options.payload != null) .POST else .GET; var req = try open(client, method, uri, .{ .server_header_buffer = options.server_header_buffer orelse &server_header_buffer, .redirect_behavior = options.redirect_behavior orelse if (options.payload == null) @enumFromInt(3) else .unhandled, .headers = options.headers, .extra_headers = options.extra_headers, .privileged_headers = options.privileged_headers, .keep_alive = options.keep_alive, }); defer req.deinit(); if (options.payload) |payload| req.transfer_encoding = .{ .content_length = payload.len }; try req.send(); if (options.payload) |payload| try req.writeAll(payload); try req.finish(); try req.wait(); switch (options.response_storage) { .ignore => { // Take advantage of request internals to discard the response body // and make the connection available for another request. req.response.skip = true; assert(try req.transferRead(&.{}) == 0); // No buffer is necessary when skipping. }, .dynamic => |list| { const max_append_size = options.max_append_size orelse 2 * 1024 * 1024; try req.reader().readAllArrayList(list, max_append_size); }, .static => |list| { const buf = b: { const buf = list.unusedCapacitySlice(); if (options.max_append_size) |len| { if (len < buf.len) break :b buf[0..len]; } break :b buf; }; list.items.len += try req.reader().readAll(buf); }, } return .{ .status = req.response.status, }; } test { _ = &initDefaultProxies; } |
Generated by zstd-live on 2025-08-12 12:37:58 UTC. |